The series “O.K spektral” presents the media design groups MESO and Involving Systems in the form of a first major show of works. The general theme conjoining the individual exhibition sequences is the question of the production conditions of sounds in between DJ culture, new electronics and pop radio. What is presented is not only the constantly growing range of works by a working group organized camouflage-like, whose members collaborate in various formations and appear under different types of labels.
The exhibition leads into a world of devices and interactively programmed installations demonstrating current composition procedures in the area of electronics and digitally remixed music and inviting a playfully analytical closer look at the structures of the individual systems. Stages of technological innovation are mapped and references are delineated to the scenes of the patchwork distribution of pop subcultures that experimentally and critically approach the possibilities of generating music and combining sounds with turntables or powerbooks, with controllers, filters or samplers. At the same time, the history and expressiveness of the hardware design of record players, computers or sound systems in the broadest sense are also brought into play. Visual works are included as well, such as videos or digital prints, the visual organization of which is derived from the logic of working creatively on the screen.
Space is thus given to niches and transitions that meanwhile belong to the common parameters of media culture. This development has also led to an expansion or a blurring of identities on the side of the producers. The label MESO thus always describes the role of a supporting mothership, whereas Involving Systems and labels such as Ovalima Aero Aero Deco or Dienststelle that dock onto it stand almost like a sign for these kinds of related expansions.
The spatial geographic headquarters of MESO and Involving Systems is located in a loft just a short walk away from the main train station in Frankfurt am Main and thus in the immediate proximity of one of the densest traffic nodes in Europe. This infrastructure here is arranged less for staying for any length of time than for a large transit capacity.
It is nevertheless conspicuous that the members of these two partially overlapping design groups have also learned to deal with the contradictory realities of constantly newly emerging zones of transition between free art and scene-based critical discourses, and commercially operating commission partners on the other side. This close proximity is ultimately also founded in the conditions of digital modes of production, where algorithmically generated routes can have extremely different contents attributed to them. Of course, this exhibition focuses on a selection of works with an audio emphasis, which have been created in independent connections.
Wandering through the individual thematic zones that are treated in the gently expanding cell structure of the Frankfurt office, it appears as though the transitions are seamless. One arrives in a multi-dimensional field of production with links ranging from the discursive exploration of sound, the playful alienation of devices from the field of communication, to the development of complex software solutions for clients from the media world and heavy industry. The analog letters MESO, designed with a certain understatement, on a metal sign in front of the entrance to a geometrically arranged high tech workshop also indicate a networked umbrella brand name far outside the realm of classical multimedia agencies.
Circles of friends and coalitions of interested persons in the sense of elective affinities have come together in a shared office. In an era of permanently rising transfer rates and reloading capacities, many of their installations involve deceleration and slowing down for the sake of an exploration of microstructures and a calmed look with the magnifying glass. You are invited to stay and linger to become acquainted with the conditions of generating digital sounds, or even enticed to take leave of the radio for once as an omnipresent sound generator somewhere in the background.
The installation Heavy Rotation Revisor, for example, which was originally developed for the Seven Hills millennium exhibition in Berlin, conjoins a subversive, critical approach to the radio as one of the central new media of the 20th century, making it possible to enter into a permanently changing composition game at the same time. The theoretical superstructure of this game with a critical impetus is interfaced with the invitation to allow a laissez-faire principle to reign with respect to the world outside that functions according to commercially oriented conditions and to join together and layer sounds and noises like an endless puzzle.
Mutable Muzzy Musics can be operated with a similar composure. Segments of music pieces from the associates of the Frankfurt electronics label Mille Plateaux can be looped and remixed beyond a usually strictly context-determined perception. At the same time, the accompanying projections follow the aesthetics of an old-school database style. These kinds of settings defined by an almost nostalgic retro-consciousness are – similarly to the Bootleg Design Objects in the exhibition – reminiscent of Brechtian alienation effects. It seems as though certain phenomena in the field of new electronics can first be captured by impeding the constantly phantomizing present.
It is evident how contemporary the mode of operation of the protagonists of Involving Systems and MESO is, not only in the development of their innovative software solutions, but also and especially in their collaborations in the field of new electronics. There are tentacle-like links in the direction of Markus Popp, Frank Metzger and Oval, towards Jan Jelinek and Raster Noton, and also to the aforementioned label Mille Plateaux as aesthetic satellites.
This show in conjunction with the series “O.K spektral” thus focuses on a highly active scene of designers, media creators and computer specialists, who query the current conditions of sound production and reception and create visual docking stations in the form of installations or video projections. The exhibition presents the broad field of productions by different author groups, whose works were created between 1994 and 2003 in the open territory between services and free art, aesthetic critical practice and a playful way of dealing with technology.
Worknet – gleich am Eingang zur Ausstellung – ist eine Zeitleiste, welche die Geschichte MESOs illustriert. Die Wand versammelt Schnappschüsse von kommerziellen und freien Projekten, die die Gesamtbreite der bei MESO entstandenen Arbeiten anreißen.
Der über die gesamte Länge des Gangs gezogene Kabelstrang versorgt alle gezeigten Arbeiten mit elektrischem Strom. Die Kabel sind sichtbar verlegt, die Steckdosen nach Jahren sortiert angebracht. Der Besucherstrom läuft analog dem elektrischen Strom. Über das Verfolgen der sichtbar verlegten Stromkabel können die Arbeiten zugeordnet werden. Der funktionalen Ebene wird eine semantische Ebene zugefügt. Das Ziehen der Stecker während der Ausstellung ist dennoch nicht gestattet.
Ein zentrales Ausstellungsobjekt dieser Werkschau ist der Heavy Rotation Revisor, dieser erlaubt es den BesucherInnen, das laufende Radioprogramm zu remixen. Dem Heavy Rotation-Prinzip moderner Radiosender wird ein konstanter Fluss von Revision und Improvisation entgegengesetzt. Kurze Soundschnipsel können auf einen Kreis gezogen werden, wo sie von einem passierenden Radarstrahl abgespielt werden.
Pitch on Pole dient der Verschiebung des Weltbildes. Jede flache Weltkarte ist eine Lüge. Trotzdem ist die Weltkarte nach wie vor Symbol für universelle Stabilität. Aber die Welt hat weder ein “Oben” noch ein “Unten” und sie ist auch nicht stabil. Jede Weltkarte, die man mit Pitch on Pole produziert, wird genauso wahr sein wie die, die man schon kennt, da Pitch on Pole dieselbe Projektionsmethode verwendet, nur mit anderen Polen.
Bei Mutable Muzzy Musics wird die lineare Struktur von originären Musikstücken zugunsten eines beliebig lange anhaltenden Remixes aufgelöst. Die Zeitachse der grafisch visualiserten Dramaturgie jedes Tracks wird zum Samplepool, aus dem beiläufig eine neue Komposition entsteht.
Die Bootleg Objects – eine Serie von Objekten bestehend aus einem Phono-Radio ohne das Phono, einem Kassettenreceiver ohne Kassette und einem Plattenspieler, der sich nicht dreht. Sie alle wurden subtil ihrer ursprünglichen Funktion entledigt um z.B. als MP3 Player eine zeitgemäße Wiedergeburt zu erfahren.
Splinezeller – Die grafischen Repräsentationswerkzeuge eines 3D-Programms werden von Parametern animiert, zu deren Repräsentation sie geschaffen wurden. Zeichen und Funktion verwandeln sich in Anatomie und Verhalten.
Die Coverbox ist eine interaktive Jukebox, die ausschließlich Coverversionen beheimatet. Mit dem Grundgedanken, dass Coverversionen Links zwischen Original- und CoverinterpretInnen etablieren, werden hier MusikerInnen, die Jahre, Kilometer oder Weltbilder voneinander entfernt sind, zu einem großen Netz verwoben.
Cuebickl – Zwei SpielerInnen fahren entlang der Kanten eines Würfels. Mit Holzklotz-Controllern gilt es, ein Soundsample zu fangen und dieses bei Gelingen gleichmäßig zu platzieren. Die Samples werden beim Überfahren abgespielt und ergeben den Soundtrack zum Spiel.
Involving System 2.7 besteht aus zwei modifizierten Plattenspielergehäusen der Firma Califone aus Beständen der US-Army sowie zwei historischen Workstation-Monitoren. Die BesucherInnen können Samples von Schallplatten entnehmen und diese auf Speicherplätzen ablegen, um sie dann über einen Sequencer zu neuen Musikstücken zu arrangieren.
Weitere MESO/Involving Systems Projekte im O.K
O.K spektral Kino:
Stefan Ammon (MESO)
Martin Bott (Involving Systems)
Sebastian Gregor (MESO)
Michael Höpfel (MESO)
Joreg (MESO)
Karl Kliem (MESO / Involving Systems)
Sebastian Oschatz (MESO / Involving Systems)
Max Wolf (MESO)